Mind Shields

Category
Subcategory
psychic

Mind Shields

Overview

Some psychics possess Mind Shields that protect their minds from mental attacks, be they psychic assaults, vampiric Domination, magic spells, or other ensorcelment. The discipline of the psychic's mind, the confusion of their thoughts, or just some innate talent makes them resistant to outside influence.

This resistance only affects assaults on the psychic's mind. It would not, for instance, keep a telekinetic from lifting them or a pyrokinetic from burning them. The psychic can lower these defenses, though opening them to a friendly psychic leaves them just as open to a simultaneous mental attack. At Level Three and above, the psychic may differentiate between "friendly" and "hostile" contacts and use the shields against some while allowing others to penetrate.

System

When someone mentally attacks a psychic with Mind Shields, the target gets to roll a number of dice (difficulty 6) as a counter-roll. These successes subtract from the effect. If the defender gets more successes than the attacker, the attack fails. If a psychic assault normally gets a defense roll (such as attacks using the Mind Sphere), the psychic adds the dice in Mind Shields to their defense pool instead.

Shield Levels and Dice

Versus Psychic Powers

  • Level 1: 2 dice
  • Level 2: 4 dice
  • Level 3: 6 dice
  • Level 4: 8 dice
  • Level 5: 10 dice

Versus Other Mental Attacks

  • Level 1: 1 die
  • Level 2: 2 dice
  • Level 3: 3 dice
  • Level 4: 4 dice
  • Level 5: 5 dice

Note on Dominate and Presence

Powers such as Dominate and Presence are not considered psychic powers.

System
+action mind_shields vs 6
Freebie Cost
7
Prerequisites
Mortal+