Visceratika

Category
Visceratika is an extension of the Gargoyles' natural affinity for stone and earth.
System
1 - Skin of the Chameleon. When Skin of the Chameleon is in effect, the Gargoyle's skin takes on the color and texture of the surrounding environment. If this power is used while the Gargoyle is in flight, his skin becomes a reasonable facsimile of the night sky (though it will not shift to mimic nearby skyscrapers or star patterns, and a black silhouette against a brightly lit skyline is likely to be noticed). System: Spend one Vitae. For the rest of the scene, Stealth dice pool is increased by five.Any ground movement faster than a walk negates this power's effect, as does flight. 2 - Scry the Hearthstone. This power allows them to know instinctively where anyone is inside a given structure. It even allows the Gargoyle to detect characters concealed by magical means, if the Slave is perceptive enough. System: Spends a Willpower point to activate, which remains in effect as long as the Gargoyle is within or in contact with the target structure, or until the next sunset. Scry the Hearthstone may be used on anything up to the size of a cave complex, a large theatre, a parking garage, or a mansion. The character gains an innate sense of the location and approximate size and physical condition of all beings within the structure. To pinpoint a specific individual's location with this power, the player must succeed in a Perception + Awareness roll (difficulty 6). If the subject is attempting to hide, he may oppose this roll with a roll of Wits + Stealth (difficulty 6). Scry the Hearthstone may be used to detect the presence of characters who are under Obfuscate or similar powers. In this case, the Gargoyle only knows that there is someone present -- she cannot actually see the individual in question. To determine the Gargoyle's ability to detect Obfuscated characters, compare the relative levels of the Gargoyle's Visceratika minus one and the intruder's Obfuscate. 3 - Bond with the Mountain. The Gargoyle sinks into a stone surface, disappearing into the rock until he wishes to reappear. A faint outline of his body can be seen in the rock where he hides. System: Spend two blood points, and the merge takes four turns to complete. May only be performed upon bare rock or a similar substance. However, the Gargoyle does not sink fully into the substance with which he merges, and his outline can be detected within the stone with a successful Perception + Alertness roll (difficulty 9). A Gargoyle attacked while Bonded with the Mountain has triple his normal soak dice pool against all forms of attack. However, if he sustains three or more health levels of damage from a single attack, he is forced out of his bond and suffers disorientation. 4 - Armor of Terra. The Gargoyle's skin hardens and becomes truly rock-like to the touch. The Slave becomes harder to harm, even with fire, and grows inured to injury. System: This power is automatic and requires no roll; it is always in effect. A vampire with Armor of Terra has one extra soak die for all aggravated and lethal attacks and two for all bashing attacks, reduces all wound penalties by one, and halves the damage dice pool of any fire-based source of injury (this Discipline does not change the rules for Rotschreck, however). The difficulty of all touch-based Perception rolls is increased by two. 5 - Flow Within the Mountain. Now, he can flow through stone, emerging from the hiding place at any point he wishes. Since this power works on cement or concrete as well as rock, the streets of a modern metropolis afford a Gargoyle some very interesting assassination tools. System: Once the character has used Bond with the Mountain, the player spends 2 more Vitae to activate for the duration of the scene. The Gargoyle can move within stone and cement. The character can also use this power to walk through a stone wall and emerge on the other side without first using Bond with the Mountain. In this case, the player spends 1 Vitae and rolls Strength (difficulty 8; Potence adds dice or successes normally). The Gargoyle may flow through a maximum thickness in feet equal to the number of successes rolled, or 30 times the number of successes rolled in centimeters. If the wall or barrier is thicker than this, the character is trapped within it until he is chiseled out or uses Flow Within the Mountain to escape.
Freebie Cost
7
Prerequisites
Vampire or Ghoul